Here are the rules but there are still some discrepancies as in any sport..
Throughout history the goal of wrestling in every form is control of the opponent. The greatest exhibition of control of all
sports is forcing your opponent to consciously submit. It is this standard by which NAGA contests are instantly won. In the
event that no submission occurs, the match must be decided by Points scored throughout the match. The competitor in a
Grappling contest should attempt to get the Takedown, secure Dominant Positional Control, and take the Submission.
TAKEDOWNS (1 or 2 Points): In awarding 2 Points, the Referee is directed to look for the following: The competitor must
initiate the Takedown or complete a strong counter Takedown; The initiating competitor must exhibit restraining control for
two seconds or more in a top dominant position. If you snap the opponent down and he/she ends up on all fours, in order to
receive 2 Points, you must immediately come around and control him/her from the back. If you take the other competitor
down by jumping on his/her back and end up in a Back Grab position facing up, you are awarded 2 Points for the Takedown.
A Takedown where the competitor does not remain in some form of top Dominant Positional Control for two seconds will
receive 1 Point. Pulling Guard without some form of contact will result in a 1 Point Takedown assessed to the opponent.
SUBMISSIONS (1 or 2 Points): 2 Points are awarded for a Full and Strong Submission Attempt. A submission attempt that
is not potentially fight ending is typically awarded 1 Point. Example: An arm bar attempt in which the other competitor is
actively defending will result in a 1 Point submission attempt. The same attempt that breaks the grips of the defending
competitor (putting them in danger of submission) will result in an additional 1 Point (2 Points total). Chaining full and strong
Submission attempts will result in points being awarded for each different submission. For example, if a competitor applies a
triangle choke in a full and strong manner, and then goes for an arm bar that is full and strong, a further 1 or 2 Points can be
awarded for each additional submission attempt.
DOMINANT POSITIONAL CONTROL (2 Points): Controlling your opponent is a crucial step to obtaining a Submission, thus
2 Points are awarded for aggressively obtaining Dominant Control. Dominant Positional Control is any secure form of control
that lends itself to submission. The control has to be long enough to set up a submission attempt, which can be as short as
two seconds. These forms of Dominant Positional Control include: Mount; any form of Side Control; Knee on Stomach; Back
Grab; North/South and top Turtle Position control. Among the most common ways to get Dominant Position Control: Ending
a Takedown with a Dominant Position. In this situation, 2 Points are awarded for the Takedown, and 2 Points are awarded
for obtaining the Dominant Position, for a total of 4 Points.
SWEEPS (2 Points): When a competitor on the bottom of any Guard is able to reverse the position and end up on top of
his/her opponent, 2 Points are awarded. A Sweep is by definition only applicable if started from any type of Guard position.
A Reversal is executed from positions other than the Guard and receives NO points. However, if a Reversal ends up with the
top competitor in some form of Side Control or Mount, then 2 Points are awarded. The 2 Points however are awarded for
the Side Control or Mount, and not for the Reversal. Note: The NAGA Scoring System is designed to award each competitor
according to the standards – Takedown, to Dominant Positional Control, to Submission. Playing for points is not rewarded.
Thus, if a competitor simply transitions between Dominant Positions, he/she does not achieve additional points. For example,
if you have Side Control, and you transition to Mount, and then back down to Knee on Stomach, no additional points are
awarded for the Knee on Stomach. Further, in The NAGA Scoring System NO points are awarded for Escapes. Thus, if you
are Bottom Mount, and you bridge to In Guard, NO points are awarded as you went from a disadvantageous position to a
neutral position.
TIE In the event the competitors are equal in terms of points, referees will determine a tie by considering first, who skillfully
controlled the Pace, Place, and Position on the mat, in order to ultimately set up an eventual submission. Pace is which
Grappler determined the tempo of the match. Place is which Grappler dictated where on the mat the match took place.
Position is which Grappler successfully initiated the tie ups and other action. If the competitors are still equal, the referee will
give the decision to the competitor with less warnings or penalties. Last, in the absence of any warnings or penalties, the
edge shall be given to the fighter who better exemplifies the sport as an exciting, colorful, viable contest. If the competitors
are still equal, then an overtime period can be called for by the referee.
STALLING: Stalling can take place from any position standing or on the ground. The only time stalling cannot be called is
when a competitor is applying or defending a submission. Multiple Stalling calls will result in penalty points being assessed to
the other competitor